![]() Remember to go back and forth between Klaipeda and Orsha regions, and make sure don’t do any of the maps tasks above your levels. Make sure all the quests and maps you do can match with your level. Tree of savior Mage Tower 3F Quest & Npc location 15. I'm not aware of if higher leveled enemies get a damage boost against you but it certainly feels like it.įor example, killing blue spion archers was a pain at 10 levels below, but after I got to the same level as them it didn't feel like they were doing as much damage to me. There are large number of game quests that you need to do because you’re rewarded with EXP cards. On the other hand enemies get a 10% defence bonus for every level above you starting from 5 levels, so it's still not a great idea unless you're questing or the enemies are relatively squishy. If I'm wrong I'm sorry, so I'll strike this out for now. Imprudence buff is applied to the monsters that spawns in Challenge Mode and Division Singularity. ![]() off the area due to server crash.) Elite monsters appear from challenge mode stage 5. 2) When the party member is outside the Challenge/Division Singularity processing area. I've done some more asking and - supposedly - it's 5% per level starting from 10 and maxes out at a 20% loss, but I'd take this with a pinch of salt until you see it for yourself. 1) when every party member is incapable of combat. ![]() EDIT: If there is a penalty I'm not aware of one, but I do know it was anything above 5 levels at one point but that was changed. If you’re going heavily into classes with long cast times both skills can be hugely helpful. Circle 1 is functional enough but it’s hard to deny the usefulness of Surespell (Circle 2) and Quick Cast (Circle 3). As far as exp goes it's OK if they're above, you don't get an exp penalty from killing enemies higher than your level. The base class, Wizard starts and ends fairly simply compared to the other classes it can pick up.
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